InputSystem Changelog

This changelog showcases the ability to render changelogs in the "keep a changelog" format

1.4.2 #

12 Aug 2022

Changed
Fixed

Changed

  • Hide XR legacy HMD and controllers layouts from Editor UI dropdown.

Fixed

  • Fix UI sometimes ignoring the first mouse click event after losing and regaining focus (case ISXB-127.
  • Fixed issue when using MultiplayerEventSystems where the visual state of UI controls would change due to constant toggling of CanvasGroup.interactable on and off (case ISXB-112).
  • Fixed minor issue when renaming input actions where unique renaming would incorrectly consider the input action being renamed as a different action and not allow renaming of 'A' to 'a' without appending a unique integer for example (case ISXB-25).
  • Fixed an issue where the Input Action asset icon would not be visible during asset creation (case ISXB-6).
  • Fixed DualSense low frequency motor speed being always set to min value.
  • Fixed an issue where ReadUnprocessedValueFromState in PoseControl always returning default values.
  • Fix Player 1's UI controls stop working after second player joins (case ISXB-125))