1.4.4 #
Fixed
Fixed
- Fixed
ArgumentNullException
when opening the Prefab Overrides window and selecting a component with anInputAction
. - Fixed
{fileID: 0}
getting appended toProjectSettings.asset
file when building a project (case ISXB-296). - Fixed
Type of instance in array does not match expected type
assertion when using PlayerInput in combination with Control Schemes and Interactions (case ISXB-282). - The
InputActions consume their inputs
behaviour for shortcut support introduced in v1.4 is opt-in now and can be enabled via the project settings (case ISXB-254)). - Fixed Memory alignment issue with deserialized InputEventTraces that could cause infinite loops when playing back replays (case ISXB-317).
- Fixed an InvalidOperationException when using Hold interaction, and by extension any interaction that changes to performed state after a timeout (case ISXB-332).
- Fixed
Given object is neither an InputAction nor an InputActionMap
when usingInputActionTrace
on input action from an input action asset (case ISXB-29). - Fixing devices not being removed if unplugged during domain reload (entering or exiting play mode) (case ISXB-232).